Search found 69 matches
- Mon Mar 23, 2009 7:50 pm
- Forum: SWGAide
- Topic: SWGAide v0.7.33 Beta
- Replies: 947
- Views: 745618
Re: SWGAide v0.7.30 Beta
Do you plan on making it easier to add cross-server resources to your inventory? With the free character transfer service we have a lot of characters coming to Starsider with resources from other servers, I currently have resources from about 10 servers where I don't have any characters and there i...
- Tue Mar 17, 2009 4:52 pm
- Forum: Engineering - Droid Engineer
- Topic: Harvestor Modules
- Replies: 9
- Views: 19876
Re: Harvestor Modules
From a sales perspective, a lot of people simply won't buy anything less than 120 anyway, so do take that into consideration. In any case, no need for opinions when we have facts. Someone over on the official forums ran tests and posted up his data to prove the diminishing returns: here's the thread...
- Tue Mar 17, 2009 4:32 pm
- Forum: General Crafting
- Topic: Harvester Droid Bug
- Replies: 4
- Views: 7755
Re: Harvester Droid Bug
Unfortunately this is a well-known and somewhat long-standing bug with harvester droids (run a search on harvest droid on the official forums and you'll see what I mean, it's even been addressed in the senate). There are lots of theories (ranging from terrain to droid chassis style), but I've found,...
- Mon Mar 16, 2009 6:32 pm
- Forum: General Crafting
- Topic: Condensed: Lunariel's Guide on Resource Shifts, and more
- Replies: 4
- Views: 12653
Re: Condensed: Lunariel's Guide on Resource Shifts and more
I'm not sure that lazy and crafter belong in the same sentence - it's not possible to be lazy and still be a true crafter! A dabbler, perhaps! 
Tremendously useful abridgment, as the original guide is a tad long-winded to not much end.

Tremendously useful abridgment, as the original guide is a tad long-winded to not much end.
- Mon Mar 16, 2009 6:27 pm
- Forum: Munitions - Armorsmith
- Topic: Armors/Schematics/Appearances
- Replies: 1
- Views: 10316
- Fri Mar 13, 2009 9:46 pm
- Forum: Structures - Shipwright
- Topic: bespin port and pyrollin cake
- Replies: 7
- Views: 19085
Re: bespin port and pyrollin cake
What exactly happens when you do in fact "mess up"? I was again under the impression that assembly failures were removed from gameplay, even failures for socketed items still results in a perfect (albeit socketless) creation.
- Fri Mar 13, 2009 1:21 am
- Forum: Munitions - Armorsmith
- Topic: Armorsmith Guards for SWGAide
- Replies: 41
- Views: 68116
Re: Armorsmith Guards for SWGAide
Thank you RebelDawg, this is a real time-saver!
- Fri Mar 06, 2009 12:47 am
- Forum: Domestic Goods - Chef
- Topic: Noob Question
- Replies: 6
- Views: 15778
Re: Noob Question
For flora food and creature food, look for high PE/OQ, weighted 66%/33% - this affects the nutrition line and buff potency. High FL/DR is worthless alone, but will add to the value of the resource in conjunction with high PE/OQ, specifically: flora food and creature food with OQ/PE/FL weighted 50%/3...
- Fri Mar 06, 2009 12:24 am
- Forum: Structures - Shipwright
- Topic: bespin port and pyrollin cake
- Replies: 7
- Views: 19085
Re: bespin port and pyrollin cake
Eat the cake before your assembly (once all the resources are selected)...I think it has a duration so one dose works for your entire crafting session? Bespin port is different....use one dose before each experimentation, and the dose is consumed when you push the button to experiment. Correct on t...
- Thu Mar 05, 2009 11:59 pm
- Forum: General Crafting
- Topic: Resource Cap spreadsheet?
- Replies: 13
- Views: 13960
Re: Resource Cap spreadsheet?
Nifty, I had no idea the site could do that all in one chart. Thanks for pointing it out!
- Thu Mar 05, 2009 11:57 pm
- Forum: Domestic Goods - Chef
- Topic: Question on Additives
- Replies: 3
- Views: 12449
Re: Question on Additives
What is the cap on these. For example i am using neut Food Addtive for my Fame out. I have it at a bouns of 117 HOw much higher can I get it? Also I was readin i should use Wood for the Org part of making tissue is this correct? Bel's numbers are correct. Do bear in mind that you're not going to se...
- Mon Mar 02, 2009 10:01 pm
- Forum: Structures - Architect
- Topic: Savacc's Guide to Making +44.999992 Crafting Stations
- Replies: 28
- Views: 54605
Re: Savacc's Guide to Making +44.999992 Crafting Stations
Was there another change this year? On Gorath there is one trader who sells +45 crafting stations for 1.5 mil. I don't know the Gorath economy, but 1.5m seems awfully cheap for something that could only originate on one specific day . . . I haven't played in over a year, but when I did, I kept my (...
- Mon Mar 02, 2009 4:51 am
- Forum: Resources Discussion
- Topic: Starsider Talus Radioactive
- Replies: 2
- Views: 4927
Re: Starsider Talus Radioactive
I blame the random number generator gods. 

- Wed Feb 25, 2009 12:26 am
- Forum: Resources Discussion
- Topic: ISD DROID HELP
- Replies: 13
- Views: 12282
Re: ISD DROID HELP
OP, have you messed around with the windows key options inside the game yet? Options/Interface/Enable Windows Key in Fullscreen Mode Options/Interface/Enable Windows Key in Windowed Mode I personally play in windowed most of the time so I am not suffering the problem you have, but I wondered whether...
- Tue Feb 24, 2009 11:12 pm
- Forum: Domestic Goods - Tailor
- Topic: Bandolier containers
- Replies: 13
- Views: 28594
Re: Bandolier containers
Actually, to add to this list, I've looted several "travel packs" from wookiees on Kash that look like bandoliers. They usually are between +17 to +20 in a stat or two. I hadn't looted any before about December, and I've gotten 2 or 3 or 4 since then. Yes, definitely a new drop that coinc...