SWGCraft Project

Public Forum

Return to the Site
It is currently Thu Sep 09, 2010 1:25 pm

All times are UTC




Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Question: How is crafting experience determined?
PostPosted: Thu Jul 29, 2010 11:11 pm 
Offline
Novice Crafter

Joined: Sun Jul 25, 2010 7:33 am
Posts: 1
Server: Starsider
Planet: All Planets
As the title says, how do I determine which schematic is the best to practice with in order to earn the most experience for the resources used at any given level? Is it resource based? Unique to each schematic? Complexity based? Something else entirely?


Top
 Profile  
 
 Post subject: Re: Question: How is crafting experience determined?
PostPosted: Fri Jul 30, 2010 11:28 am 
Offline
Novice Crafter
User avatar

Joined: Thu Aug 16, 2007 3:23 pm
Posts: 18
Server: FarStar
Planet: All Planets
In general the more resources used the higher the xp awarded, but the xp/resource ratio does vary quite a bit and I think it is fairly arbitrary. If you check the schematics pages on this site you will see the xp and the ratio listed for a lot of them, though there are also many where the knowledge is incomplete.

http://www.swgcraft.org/dev/schematics.php

_________________
Engineering Senator

Sambril Starlight, Elder Entertainer, Alliance General (retired).
Joylin Lightstar, Elder Droid Engineer


Top
 Profile  
 
 Post subject: Re: Question: How is crafting experience determined?
PostPosted: Sat Jul 31, 2010 3:12 am 
Offline
Architect & Shipwright Forum Moderator
User avatar

Joined: Mon Mar 26, 2007 9:45 pm
Posts: 869
Location: Winston, Or
Server: Eclipse
Planet: All Planets
Most of the time, XP is based off of number of resources and complexity, however sometimes they just throw ya a curve and the XP amount on a schematic seems to defy explanation. :shock:
On the official forums you can find "Grinding Guides" that tell you, "make x amount of y until you reach level z". The Structures Trader forum is rampant with these guides. :roll:
Generally speaking, you want a schematic with the most resources and fewest mouse clicks. The ideal schematic is the "Gungan Head Statue". It uses 2k ore and 1 k gemstone in two mouse clicks. Unfortunately it was nerfed by moving it to lvl 86. :(


Top
 Profile  
 
 Post subject: Re: Question: How is crafting experience determined?
PostPosted: Sat Jul 31, 2010 9:42 am 
Offline
Forum Moderator
User avatar

Joined: Mon May 14, 2007 6:55 am
Posts: 4393
Location: Sweden, Stockholm
Server: Chimaera
Planet: All Planets
While I am inherently against "speed-grinding" I see the value in the question, what makes up the formula for XP. And I have nothing to add to the gurus Sambril and Savacc.

So I just piggy-back on his topic and add: If you find any schematics at http://www.swgcraft.org/dev/schematics.php?mode=view (or in SWGAide) which are missing the XP info, please find it and add the number as a comment for the schematic. The number should be unbuffed and not in practice mode. It never changes so just one create per such item is necessary.

/Zimoon

_________________
:: SWGAide :: Your SWG Swiss Knife . . . . . . . . RSG - Resurgence - Chimaera
:: swgaide-at-swgcraft-org-forum ::


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
SWGCraft - Brown & Brown and SWGCraft - White & Grey styles designed by Jasey@Falquan Hosting